TeleTrip Campus SUTD Jun 2019 – League of Legends

TeleTrip Campus SUTD Jun 2019 - League of Legends

Wanna increase your chances of WINNING in League of Legends and make new friends?

Experience the thrill of close gameplays with teammates of different skill levels at TeleTrip. Unlock your potential with loads of fun, new teammates, new friends and PIZZA PARTY! You have opportunities to win LoL merchandise and in-game emote too!

We are heading down into the SUTD Campus this Jun for a WHOLE DAY LoL gaming! For those who are new to TeleTrip, you can read more at https://www.soos-oio.com/teletrip/.

For TeleTrip Campus, you have to BYOL (Bring Your Own Laptop).

Event Details

  • Date: 22 Jun 2019 (Sat)
  • Time: 10am – 9pm
  • Fees: S$20/pax. Open to public. A simple packed lunch is included for this TeleTrip for convenience.
    Special price of S$18 for SUTD students, please provide your matriculation number during registration (NB: the registered SUTD student has to be the person playing on the actual day)
  • Rental of Laptops: S$15/laptop. We only have 10 sets. Specs: 1060 3GB, i7, 8GB RAM and 256 SSD, with mouse.
  • Registration Deadline: 9 June 2019 (Sun)
  • Venue: Singapore University of Technology and Design – Building 2 Level 2 Room: TT16/17
    (8 Somapah Rd, Singapore 487372. MRT: Upper Changi Station- Blue Downtown Line. Exit B and walk into SUTD)

Fees include:

SG TeleTrip Fees Includes

Special Note:

  • Registration Flow: The total registrants need to be in multiples of five to play a match as a team. Minimum 10 registrants and maximum 40 registrants. Registration is first come first serve. In the event if the final numbers do not make up multiples of five, those beyond the last multiple of five will be placed in the waitlist. For example, if there are 28 registrants, the last 3 will be placed in the waitlist. Registrants who are not accepted in this TeleTrip will be given priority for the next TeleTrip.
  • Confirmed Registration: Registration is only confirmed after payment is received. Payment details is emailed to you after submission of the form below. We will send you a confirmation email after payment is received. Please check your junk mail.
  • Individual Registration: You do not need to register as a team as we take in registration individually. SOOS OIO’s decision of team arrangements is final.
  • Latercomers: The teams and team members for TeleMatch will be disclosed at the start of the TeleTrip Campus event. Teamwork begins at the start. To prevent disadvantaging your team, those who are late will be replaced by those who are on the waitlist already present. Latecomers might end up without a team if multiples of five are complete and thus may not be able play the TeleMatch.
  • Waitlist registrants DO NOT need to make payment until your registration is confirmed. Waitlist registrants can be present at the event at 10am and we will slot you in when confirmed registrants no show or are very late.
  • NO refund will be given after registration is confirmed and payment is made.

League of Legends SOOS Facebook Group

For those who love League of Legends but cannot join us for this TeleTrip, we will like to invite you to our League of Legends SOOS Facebook Group. It is a group that has curated content about League of Legends. It is a space to meet other players as well. It is our commitment to you to build a LoL community that is fun, encouraging and engaging. Help us to build this community by join the group now.

TeleTrip Campus SUTD Jun 2019 – Mobile Legends

TeleTrip Campus SUTD Jun 2019 - Mobile Legends


Wanna increase your chances of WINNING in Mobile Legends and make new friends?

Experience the thrill of close gameplays with teammates of different skill levels at TeleTrip. Unlock your potential with loads of fun, new teammates, new friends and PIZZA PARTY! You have opportunities to win in-game diamonds too!

We are heading down into the SUTD Campus this Jun for a WHOLE DAY Mobile Legends gaming! For those who are new to TeleTrip, you can read more at https://www.soos-oio.com/teletrip/.

For TeleTrip Campus, you have to BYOM (Bring Your Own Mobile & Charger).

Event Details

  • Date: 15 Jun 2019 (Sat)
  • Time: 10am – 9pm
  • Fees: S$20/pax. Open to public. A simple packed lunch is included for this TeleTrip for convenience.
    Special price of S$18 for SUTD students, please provide your matriculation number during registration (NB: the registered SUTD student has to be the person playing on the actual day)
  • Registration Deadline: 2 June 2019 (Sun)
  • Venue: Singapore University of Technology and Design – Building 2 Level 2 Room: TT16/17
    (8 Somapah Rd, Singapore 487372. MRT: Upper Changi Station- Blue Downtown Line. Exit B and walk into SUTD)
  • Facebook Event Page: https://www.facebook.com/events/449283399021687/ 

Read more about the last TeleTrip Campus Mobile Legends at https://www.soos-oio.com/inaugural-mobile-legends-teletrip-campus/

Fees include:

SG TeleTrip Fees Includes

Special Note:

  • Registration Flow: The total registrants need to be in multiples of five to play a match as a team. Minimum 20 registrants registrants. Registration is first come first serve. In the event if the final numbers do not make up multiples of five, those beyond the last multiple of five will be placed in the waitlist. For example, if there are 28 registrants, the last 3 will be placed in the waitlist. Registrants who are not accepted in this TeleTrip will be given priority for the next TeleTrip.
  • Confirmed Registration: Registration is only confirmed after payment is received. Payment details is emailed to you after submission of the form below. We will send you a confirmation email after payment is received. Please check your junk mail.
  • Individual Registration: You do not need to register as a team as we take in registration individually. SOOS OIO’s decision of team arrangements is final.
  • Latercomers: The teams and team members for TeleMatch will be disclosed at the start of the TeleTrip Campus event. Teamwork begins at the start. To prevent disadvantaging your team, those who are late will be replaced by those who are on the waitlist already present. Latecomers might end up without a team if multiples of five are complete and thus may not be able play the TeleMatch.
  • Waitlist registrants DO NOT need to make payment until your registration is confirmed. Waitlist registrants can be present at the event at 10am and we will slot you in when confirmed registrants no show or are very late.
  • NO refund will be given after registration is confirmed and payment is made.

Mobile Legends SOOS Facebook Group

For those who love Mobile Legends but cannot join us for this TeleTrip, we will like to invite you to our Mobile Legends SOOS Facebook Group. It is a group that has curated content about Mobile Legends. It is a space to meet other players as well. It is our commitment to you to build a Mobile Legends community that is fun, encouraging and engaging. Help us to build this community by join the group now.

 

 

The Inaugural Mobile Legends TeleTrip Campus

The Inaugural Mobile Legends TeleTrip Campus

There were many first times in TeleTrip Campus Informatics – Mobile Legends on 23 March 2019. It was our first time working with Informatics students to organise TeleTrip and to have Mobile Legends as the title game for TeleTrip. We are thankful to be part of the MLBB Esports For Everyone Project which allowed us to award in-game diamonds. We greatly appreciate the players who joined us so enthusiastically and share  TeleTrip to their friends!

Warming Up

Confirmed TeleTrip participants were added into a WhatsApp chat group a few days before TeleTrip to get to know each other. We love the energy of this group as we were pleasantly surprised to have almost 200+ messages within a span of thirty minutes! They were sharing their in-game profiles and even inviting each other for games. It was amazing to see how they interacted despite not knowing each other prior to this.

Like the previous TeleTrips, most of the players arrived early and had the chance to chat before TeleTalk started. It took some time for the players to introduce themselves as they were quite shy at the start, but proud that they were able to do it nonetheless.

After TeleTalk, the 30 players moved to their allocated teams and discussed their game plans before playing their warm-up matches. Most of the warm-up matches resulted in a one-sided win, which meant that the teams had a lot to discuss on what and how improve over lunch.

During TeleMatch, the teams were matched against teams that they had not played against during the warm-up games. The pressure increased and situations arose that tested a team’s teamwork and determination. It was definitely challenging but all the teams overcame them with lots of fun and joy!

Here are some lessons that were learnt from the teams’ experiences.

 

Overcoming Tough Situations with Positivity: Team 4

What do you do after your team suffers from a bad loss? Fight harder, of course! Despite Team 4’s collective effort to come up with an effective game plan earlier, they suffered a crushing lost during the warm-up game against Team 3.

It definitely affected the team’s morale slightly, but they focused on feedback and ways to improve their coordination to prepare for their first series against Team 2. When asked if they could win Team 2, they jokingly answered “yes” unanimously. With that, the team’s spirit lifted and they played with ease. They managed to win two games against Team 1 to proceed.

It was time for a rematch against Team 3. Again, the same question was asked, if they think they could win against Team 3. This time, they answered, “we will try our best”. There was definitely a shift in their mindset and how they communicated.

Although they ended losing two games to Team 3 again, this time the games were really close compared to the warm-up game. This loss motivated them to work harder after experiencing improvements and progress as a team.


Small Things That Matters: Team 5

Team 5 had players who were strong, but their lack of communication held the team back from performing. They tried changing up their roles but had no effect on their results.

We realised the experienced players were much older than the other players, which made it more convenient for the experienced players to communicate among themselves while the younger players shyly kept to themselves.

In order to create stronger bonds and accountability in the team, the team decided to change their in-game roles such that an experienced player would be paired with a younger player in a lane. Although the younger player did not play tank, he was willing to trust the team and go ahead with the plan. They also swapped positions such that the players in the same lane were sitting together to facilitate communication.

With this new arrangement, the team’s communication improved tremendously. The young teammate admitted that he had a low win rate in ranked games as a tank, which made him avoid playing tank ever since. He was surprised that his team won multiple games as he played tank. He was greatly motivated to try more roles now.

Team 5’s efforts paid off as they started winning their remaining games convincingly, which even earned them the prize of the “Best Improvement Team”.

Understanding is Key: Team 1

Team 1 started well with a great team morale, communication and even lots of laughter especially after winning their warm-up game. Everything looked great until their first series against Team 6, one of the stronger teams.

As Team 1 was playing their second game against Team 6, it was obvious that the team morale has dipped as they were not communicating and coordinating. They ended up losing both games.

Things got heated as they argued on how the game should be played and how some of them were not performing according to their roles. In order to resolve their differences, every teammate was encouraged to share their concerns instead of suppressing them.

Taking into consideration all team mate’s concerns, the solution was to manage their expectations of each other. Everybody was trying to win, but each’s approach was different due to different perspectives and experiences.

The team decided to regroup and work together for the remaining games. The change in their attitude towards each other was so great that they ended up winning the “Most Spirited Team”.

How every team overcame their problems was definitely inspiring. We could feel their hunger towards learning and improving. Great job teams!

Prize Presentation and Pizza Party

We had five TeleTrip Campus winner tags for the winning team. We had additional prizes for the “Most Improvement Team”, “Best Teamwork”, “Most Spirited Team”, “MVP” and “Best Support” as well. The winning team received an Aftershock mouse each. “Best Teamwork” received Aftershock mousepads and “Most Improvement Team” received Aftershock backpacks.

Additional prizes:

  • TeleMatch winners received 1000 diamonds per player
  • “Most Improvement Team” and “Best Teamwork” received 500 diamonds per player
  • “Most Spirited Team” received 200 diamonds per player
  • “MVP” and “Best Support” received 300 diamonds each
  • All participants do not go home empty-hand. Those who were not awarded prizes received 100 diamonds each.

This TeleTrip, we managed to have a “Fastest Pizza Eater” contest and most of the hungry boys quickly joined in!

It was a time full of laughter as they tried to finish the slice of pizza quickly. In order to prove that they have finished the pizza completely, they had to raise their hands and stick out their tongues while making sure nothing come out of their mouths.

Irfan ended up as the “Fastest Pizza Eater”, earning him 50 diamonds and bragging rights in our FPE Hall of Fame.

Even though TeleTrip has ended for over a week, the WhatsApp group chat is still going strong.  Till we meet and play again in person… meantime, online works too!

Testimonials

Dosen “χ.тαкєσ” Low
Before: I wasn’t sure if my roaming, farming and ganking was right when I was playing marksman and assassins. I was always sticking to the lane given and didn’t help my teammates. After: I learned a lot of new things about the teletrip class. I noticed that my farming was totally wrong but as Amos and ruth explained to me the proper way to farm and roam at the same time, I slowly improved my gameplay. Another thing I learn was to communicate with my team more as I am a very anti social person XDD BUT as time pass I started to communicate with my team and we manage to get the best teamwork award which was surprisingly exciting since we all started from idk who you are or you are a stranger I don’t wanna talk to you but ya we eventually talked to each other and I would like to thanks the team for helping me get the mvp player award as it was unexpected 😂 without teamwork there is no winning!

Axl “° вαиαиα °” Teo
During TeleTrip, I learnt that even though if one player on the team is extremely good , it is useless without teamwork and whereas a team with teamwork and communication can bring the team furthur as compared to a team without teamwork and communication. To me its important to trust my teammates as well.

Thank Yous!

Thank you Informatics Academy for providing the venue for TeleTrip Campus and the Event Management students for all the help. Appreciate the support from all our partners, MLBB Esports For Everyone Project, AftershockPCPEZZOKangaroo NutsSCOGAEsports Academy and NYC in making this TeleTrip Campus possible. Last but not least, to the gamers who came and made TeleTrip such a fun and memorable day for all of us. =)

Facebook Photo Album of TeleTrip Campus Informatics Mar 2019: https://www.facebook.com/pg/soos.oio.sg/photos/?tab=album&album_id=2107889709502194

Instastory of TeleTrip Campus Informatics Mar 2019: https://www.instagram.com/s/aGlnaGxpZ2h0OjE3ODQyNjg0OTEyMzk2NjQ0/?utm_source=ig_story_highlights_share&igshid=28het7iyleto

Details of TeleTrip Campus Informatics Mar 2019: https://www.soos-oio.com/teletrip-campus-informatics-mar-2019-mobile-legends/

Videos of the Finals 

First TeleTrip Campus NUS 2019 – DOTA 2

First TeleTrip Campus NUS 2019 - DOTA 2We ran our first TeleTrip Campus at National University of Singapore’s Yusof Ishak House on 9 March 2019. Despite registration time being set earlier at 9.30am so that the players could set up their laptops for the games, they amazed us again by turning up earlier!

Taking Initiatives Together

Soon it was time for TeleTalk, our signature workshop which aligns the players through teamwork so that they are ready for play. Usually as an icebreaker, the players are encouraged to introduce themselves. It was surprisingly wonderful that the players took the initiative to walk to the front of the room before addressing themselves.

The players broke into their teams after TeleTalk, and Team 6 was incomplete, because their teammate was on the way from Johor Bahru! Instead of panicking or rushing him, they took the time to strategise while thinking about how to share all these information with him when he reaches. He managed to join them just in time for the warm-up match and lunch.

Win or Learn

The teams returned from lunch and found out their opponents for TeleMatch through a live draw. By a (strange) coincidence, they matched against the same opponents from the warm-up match again. This happened previously during TeleTrip Express, which amused the returning players.

The first match was slightly more tense as the winner of that game will proceed. After the match, the teams who lost were recommended to continue playing to work on their teamwork. For the teams that lost, most thought that they lost through draft or skill, but actually it was mainly due to lack of communication, which led to the lack of coordination.

For example, a player disabled the opponent before his teammates could reach and deal damage, resulting in the opponent fleeing without receiving any harm.

The teams diligently worked on their issues, to the extent that after every game, the two teams will discuss what each other could have done better through the replays.

The Importance of Communication: Team 5

Every team had a unique issue that they overcame during TeleTrip. In the case of communication and awareness, Team 5 struggled initially. It was to the point that it took the coach to realise that mid player was having a hotkey issue to suggest a pause. This incident caused the team to reflect and talk things out after the game. As a result, they committed to changing their roles, communicating and importantly to ask and not assume in the game.

It paid off in their third game against Team 1, when they were playing from behind with almost 20k gold difference, which meant that the opponent had a significantly higher killing potential. Despite the bleak situation, Team 5 pressed on and the moment came when they managed to catch the opponent’s mid player before pushing into the base and ending the game.

Embracing Changes: Team 6

Team 6 had a rough start as well, and nothing seemed to be going right with four consecutive losses. It was even more challenging considering that most of them had limited roles. Instead of giving up, the team continued to swap their roles so that everyone could have a chance to learn and experience each role. Surprisingly, their support player who believed that he could not play other roles, played mid very well, better than support.

With that attitude to learn and explore, they eventually ended up taking a game off Team 4, one of the stronger teams in TeleTrip.

Play on the Strengths, Complement the Weaknesses: Team 2

On the contrary, Team 2 had a strong start at TeleTrip. It definitely helped to have an experienced competitive teammate to lead and direct the team. However, it was still important to play according to the team’s strengths and they learnt this in the finals.

During the best-of-three finals against Team 3, Team 2 managed to win the first game after an hour but lost the second in half an hour. There was a deciding game next, but Team 2 seemed to remain focused on their defeat. They had a draft that looked good and should counter the opponents, yet lost so badly.

It turned out that during the second game, Team 2 indeed have a good draft, but they forgot that there were teammates who were not familiar with the heroes’ capabilities. There was a gap between the experienced and inexperienced teammates as the latter was already struggling to perform their roles at a high-stress game, let alone processing information about unfamiliar heroes.

After realising this issue, Team 2 restrategized and found a draft that is good for the team, with heroes that the team was familiar with. This time, the inexperienced teammates felt comfortable and the experienced teammates could focus on leading the movement instead of teaching about the heroes. After another nail-biting one-hour game, Team 2 managed to emerge as the winners of TeleMatch.

It was amazing to see how every team overcome their problems and not forgetting to help the other teams as well with feedback. The winning teams also voluntarily shook their opponent’s hands at the end, displaying sportsmanship. Awesome job teams!

Prize Presentation and Pizza Party

We had five TeleTrip Campus winner tags for the winning team and one “Best Support” tag. We had an additional prize for the “Best Survivor” as well. Every winner received a Sliver mousepad by Aftershock. Besides the winner tags and mousepads, the winning team brought home mouse and backpacks from Aftershock.

 

 

After a long day, it was finally time to say goodbye to the players. When everybody was about to leave after getting their goody bags (shoutout to Kangaroo Nuts), suddenly one of the players approached us to ask for a group photo. Thankfully, most of the players were still around and managed to get a group photo!


Again, there were many players who stayed back to talk more about the games but this time, they continued to stay as there was no closing time for the students’ lounge. Till we meet and play again in person… meantime, online works too!

Highlight

Testimonials

Cassey “ReckLesS” Low
Despite being a relatively new player to DotA (since 2017), TeleTrip taught me many new things and also helped me discover new points that I can work on such as effective communication to be a better player. I also befriended many players through this platform that I can now play with online. Above it all, it was refreshing to experience such an exciting atmosphere that I thought I could only feel through watching The International 😀

Zhong Hua “Sibeibudget” Low
The teletrip was an amazing and fun platform for me to foster friendship and play with people regardless of what skill level they are in. Through this workshop, I learned to grow to become a better player be it individually or as a group because we learn to support, motivate and forgive each other even if we had bad games. Furthermore, I also want to thank Ruth for being a good host in organising and planning this event and really enjoyed myself. I hope there’s more these event, so we can keep the dota spirit alive.

Thank Yous!

Thank you National University of Singapore E-gaming Society for providing the venue for  TeleTrip Campus.  Appreciate the support from all our partners, AftershockPC, PEZZO, Kangaroo Nuts, SCOGAEsports Academy and NYC in making this TeleTrip Campus possible. Last but not least, to the gamers who came and made TeleTrip such a fun and memorable day for all of us. =)

Facebook Book Photo Album of TeleTrip Campus NUS 2019: https://www.facebook.com/pg/soos.oio.sg/photos/?tab=album&album_id=2079267272364438

Instastory of TeleTrip Campus NUS 2019: https://www.instagram.com/s/aGlnaGxpZ2h0OjE3OTMzMzUxNjUzMjczMDY3/?utm_source=ig_story_highlights_share&igshid=i02jiqk4qiy2

Details of TeleTrip Campus NUS 2019:https://www.soos-oio.com/teletrip-campus-nus-mar-2019-dota-2/

TeleTrip Campus NUS Mar 2019 – DOTA 2

DOTA 2 TeleTrip Campus NUS Mar19 v5
Wana increase your chances of WINNING in DOTA 2 for both solo & party?

Experience the thrill of close gameplays with teammates of different skill levels at TeleTrip. Unlock your potential with loads of fun, new teammates, new friends and PIZZA PARTY!

We are heading down into the NUS Campus this Mar for a WHOLE DAY DOTA 2 gaming! For those who are new to TeleTrip, you can read more at https://www.soos-oio.com/teletrip/.

For TeleTrip Campus, you can BYOL (Bring Your Own Laptop) for optimal performance. No more adjusting to foreign mouse and keyboards, use your very own! For those who do not want to BYOL, NUSEG has 20 sets of laptops for rental at $10 each.

Event Details

  • Date: 9 Mar 2019 (Sat)
  • Time: 10am – 9pm
  • Fees: S$15/pax. Open to public.
    Special price of S$12 for NUSEG members, please provide your matriculation number during registration (NB: NUSEG member has to be the person playing on the actual day)
  • Optional: Additional S$10 if you want to use the laptop provided by NUSEG. Specs: 1060 3GB, i7, 8GB RAM and 256 SSD, with mouse
  • Registration Deadline: 4 Mar 2019 (Mon)
  • Venue: NUS Yusof Ishak House (31 Lower Kent Ridge Rd, Singapore 119078)

Fees include:

SG TeleTrip Fees Includes

Special Note:

  • Registration Flow: The total registrants need to be in multiples of five to play a match as a team. Minimum 10 registrants and maximum 30 registrants. Registration is first come first serve. In the event if the final numbers do not make up multiples of five, those beyond the last multiple of five will be placed in the waitlist. For example, if there are 28 registrants, the last 3 will be placed in the waitlist. Registrants who are not accepted in this TeleTrip will be given priority for the next TeleTrip.
  • Confirmed Registration: Registration is only confirmed after payment is received. We will send you a confirmation email after payment is received. Please check your junk mail.
  • Individual Registration: You do not need to register as a team as we take in registration individually.
  • Latercomers: The teams and team members for TeleMatch will be disclosed at the start of the TeleTrip Campus event. Teamwork begins at the start. To prevent disadvantaging your team, those who are late will be replaced by those who are on the waitlist already present. Latecomers might end up without a team if multiples of five are complete and thus may not be able play the TeleMatch.
  • Waitlist registrants DO NOT need to make payment until your registration is confirmed. Waitlist registrants can be present at the event at 10am and we will slot you in when confirmed registrants no show or are very late.
  • NO refund will be given after registration is confirmed and payment is made.

DOTA 2 SOOS Facebook Group

For those who love DOTA 2 but cannot join us for this TeleTrip, we will like to invite you to our DOTA 2 SOOS Facebook Group. It is a group that has curated content about DOTA 2. It is a space to meet other players as well. It is our commitment to you to build a DOTA 2 community that is fun, encouraging and engaging. Help us to build this community by join the group now.

No Fields Found.

First TeleTrip Express Singapore 2018

TeleTrip Express 2018 Group Photo
TeleTrip Express 2018 Group Photo

The first TeleTrip Express Singapore 2018 happened last Saturday on 24 Nov 2018. Excitment filled the air about 15min before 10am when players started streaming into Gam3.Asia. Sat mornings are not easy for gamers, as some of you might know. We are so encouraged and was determined to put in our best for the gamers who came.

We kicked off the day with the Teamwork TeleTalk by Ruth Lim (a.k.a. potatofluff). The TeleTalk gives the understanding and premise of teamwork for the TeleMatch that follows for the whole day.

From Strangers to Teams

At the start of Teletrip Express, most of the players were shy and afraid to share their thoughts and ideas. This was partly because many of them are strangers and partly because they felt they were not good enough.

During the breaks between games, the players were encouraged to contribute their perspectives as they might be a great value to their team. The most important thing is that they do their best and trust their team to have their backs.

Their progress within a day was astonishing. Even though the teams had players of different ages and skill gaps (from beginners to veterans), they were playing head-to-head and games were really intense and exciting. The youngest player (aged 14) stepped up, leading his older teammates to victory! Perhaps you can try to guess who is the 14-year-old player of the winning team from the photo below.

It was amazing to see how everyone opened up to each other, discussing strategies and encouraging each other. Everyone gave their input and the leaders provided their respective teams with good directions. This was a huge contrast to the initial first game they played which was full of uncertainty. Great job everyone!!

Prize Presentation and Pizza Party

We had five TeleTrip Express winner tags for the winning team as we did previously. This time round, instead “Rampage Achiever”, we gave an award to “Best Support”. Besides the winner tags, the winning team brought home the hand drawn postcards by Botjira and the high-treasured Dota 2 figurines. We also had three prizes: a SCOGA Esports T-shirt, a mousepad and a mouse for correct answers to a quiz.

It was hard to say goodbye so much so that the staff at Gam3.Asia had to “chase” us out so that they can clear and close the area. Appreciate your kind patience the staff at Gam3.Asia. Some continued to game at home till past midnight through Discord. Till we meet and play again in person… meantime, online works too!

Highlights

Thank Yous!

Thank you Gam3.Asia and your wonderful team for all the support before and throughout TeleTrip Express. Appreciate Botjira for the beautifully hand-drawn postcards as prizes for the winning team. Kelvin for helping out in many ways and for contribution to the winner prizes from your own collection. Douglas for so willing to help us. Appreciate the support from all our partners, PEZZO, SCOGA, Esports Academy and NYC in making this TeleTrip Express possible. Last but not least, to the gamers who came and made TeleTrip such a fun and memorable day for all of us. =)

Facebook Book Photo Album of TeleTrip Express 2018: https://www.facebook.com/media/set/?set=a.2040760269548472&type=1&l=3e574e77f1

Instastory of TeleTrip Express 2018: https://www.instagram.com/s/aGlnaGxpZ2h0OjE4MDAyODkyNTgzMDQ5NDYw/

Details of TeleTrip Express 2018https://www.soos-oio.com/tele-trip-express-singapore-2018-dota-2/

Tele Trip Express Singapore 2018 – DOTA 2


We had so much fun at Tele Trip KL – DOTA 2 that we decided to condense the 3D2N into a WHOLE DAY gaming in Singapore. For those who are new to Tele Trip, here’s our post trip reflection at https://www.soos-oio.com/first-tele-trip-kl-dota-2/. Although the long DOTA 2 chats during travelling and late night game plays are not possible in a day event, we believe we can still have fun and make new friends.

Event Details

  • Date: 24 Nov 2018 (Sat)
  • Time: 10am – 9pm
  • Fees: S$35/pax
  • Registration Deadline: 11 Nov 2018 (Sun)
  • Venue: Gam3.Asia (6 Raffles Blvd, Marina Square, #02-237/247, Singapore 039594)

Fees include:

SG TeleTrip Fees Includes

Special Note:

  • Registration Flow: The total registrants need to be in multiples of five to play a match as a team. Minimum 10 registrants and maximum 30 registrants. Registration is first come first serve. In the event if the final numbers do not make up multiples of five, those beyond the last multiple of five will be placed in the waitlist. For example, if there are 28 registrants, the last 3 will be placed in the waitlist. Registrants who are not accepted in this Tele Trip will be given priority for the next Tele Trip.
  • Confirmed Registration: Registration is only confirmed after payment is received. We will send you a confirmation email after payment is received. Please check your junk mail.
  • Individual Registration: You do not need to register as a team as we take in registration individually.
  • Latercomers: The teams and team members for TeleMatch will be disclosed at the start of the Tele Trip Express event. Teamwork begins at the start. To prevent disadvantaging your team, those who are late will be replaced by those who are on the waitlist already present. Latecomers might end up without a team if multiples of five are complete and thus may not be able play the TeleMatch.
  • Waitlist registrants DO NOT need to make payment until your registration is confirmed. Waitlist registrants can be present at the event at 10am and we will slot you in when confirmed registrants no show or are very late.
  • NO refund will be given after registration is confirmed and payment is made.

Special Feature:

We are honoured to feature Botjira’s art this Tele Trip Express. Botjira is a Singaporean artiste whose art has been featured in TI Secret Shop. Some of Botjira’s popular merchandise includes watercolour hero stretchy women’s leggings and watercolor hero mousepad.

Botjira’s lovely postcards are going at a special price of S$5 for this Tele Trip Express. The available postcards are below. Please pre-order the designs you like by sending your orders to botjira@gmail.com, indicating the postcard art you want and quantity. Payment is by bank transfer. Botjira’s bank details will be provided upon accepting your order. You can collect your orders at Tele Trip Express.

For more about Botjira, you can go to http://bot.tumblr.com.

First TeleTrip KL – DOTA 2

So we came back from Subang, KL Malaysia on Wed late night after 3 days 2 nights of Tele Trip KL – DOTA 2 at Pantheon, an esports center. We started off with a dream of DOTA 2 gamers coming together for trips that is all about DOTA 2. We imagined how fun it will be that everyone in the trip all plays DOTA 2 and thus it is an easy conversation starter where we can make new friends and play the game with people we otherwise would have never met before. So we decided to put out Tele Trip and see how many DOTA 2 players will respond. We were hoping for a minimum of 30 sign ups so that we can book a nice coach, but in the end we had 10 which is perfect for a nice mini bus. So we decided to go ahead. This almost insane idea became a reality for us this week.

Highlights of the First Tele Trip

From the feedback of our trippers, all of them love the DOTA 2 gameplay time they had and also the new friends they made through the trip. We had a bunch of Malaysian friends who came together as a team to come and play with us on the last day. It was great making new friends with Malaysian players! Both having fun playing and making new friends were the objectives of Tele Trip. We wanted gamers to enjoy playing the game together, rather than playing on your own in your own room at home. After some intense gaming, the meals together were key points of bonding where we continued to talk more about the gameplay before and discuss topics about DOTA 2.

Pantheon Esports Center was definitely a highlight for the gamers as it is not just a LAN cafe. Being able to play in the VIP rooms gave much motivation to them and they loved the experience of playing in a team within a private enclosed room. Just want to take this opportunity to thank Pantheon for their generous hospitality. When we had problems with our game accounts with the game server, they troubleshoot to make sure things work. The team switched 10 computers to run the game from hard disk instead of server to minimise the possibility of game interuption. Kudos to the Pantheon team who tirelessly help us beyond their call of duty!  The gamers took a break from DOTA 2 and tried Omni VR gaming as well which was great fun.

With playing together as one of the objectives of the Tele Trip, the mini workshop by Ruth Lim (Potatofluff) is about playing as a team. We split our 10 gamers into two teams, and not everyone in the team knew or played with each other on the same team before. The two teams worked towards the mini friendly match on the last day. The two teams played against each other and the winning Singapore team played against the Malaysian team.

The winning team got winner tags with limited edition DOTA 2 pins to remember their victory in this trip. None of the gamers went home empty handed as we had a goodie bag for each of them too. Each player got a limited edition DOTA 2 card which they had fun exchanging with one another for the characters they like in the goodie bag. On top of that they got a Tele Trip T-shirt, a cute portable speaker and notebook from Informatics and a Predator cap.

Reflections

The chatter on our ride back from KL to Singapore was a lot more than the ride to KL. All the ten players got to know each other more and there seems to be endless topics and chats they can engage with each other. Through this, we know that the objective of making new friends is definitely achieved. We heard some of them continued playing with each other after the trip!

We were very proud of the players for their attitude and responses. We had problems with the server and some players had their gameplays being interupted several times, an issue which Pantheon had no control over. As frustrating as it can be, all of them did not lose their cool and was patient in working around the issues. The players were also patient to wait for each other so that they can play together. Not simply because this made things easier (of course we are absolutely thankful), but it demonstrated the players’ admirable character, values and priorities beyond gaming. All you trippers deserve a big pat on your back!

We kept the schedule rather loose for this trip as we were uncertain how the players will respond to a more structured and intense schedule. Based on the feedback, almost all is open to a more structured format. We took in the various feedback and will work them in for the next Tele Trip. Below is the FB Photo Album of the trip.

For Tele Trip’s Instastory, you can go to https://www.instagram.com/stories/highlights/17980464211053582/

For Tele Trip’s Facebook Photo Album, you can go to https://www.facebook.com/media/set/?set=a.2002956593328840&type=1&l=a58002d66f or view the photos below.

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Tele Trip – Kuala Lumpur DOTA 2

About Tele Trip

Tele Trip dreams to tele people outside of Singapore to have a different gaming experience. It is a great opportunity to make new friends, or even find new team mates. We take care of your travel logistics like getting there & back, hotels and gaming space so that you can do what you love - with friends.

This Tele Trip

The first Tele Trip brings us to Pantheon in Kuala Lumpur, a gaming arena, which is currently not available in Singapore. The first game title we are playing is DOTA 2.

Sign up with your friends for your holiday trip that is focused on your favorite game title! Play and talk DOTA 2 to your hearts content for 3 full days.

NOTE:

  • Participants age 16 years old and under need to be accompanied by a guardian above 21 years old approved by the parent, if parent is not travelling with him/her. Participant under 18 years old is required to fill up a Parent Consent Form.
  • Accompanying parent/guardian pays the same price rate. No concession given.
  • Minimum group size is 30 people and maximum 40 people. If participants fall below 30 people, we will either postpone or cancel the trip.
  • All participants are encouraged to purchase travel insurance.

Facebook Event Pagehttps://www.facebook.com/events/1795011430588354/

Trip Details

Dates: 17-19 Sept 2018 (Mon-Wed)
Fees: S$ 290.00 (Twin/Double Room); $360 (Single Room)
Depart Singapore: 17 Sep 2018 (Mon) 7.30am Concorde Hotel
Arrive Singapore: 19 Sep 2018 (Wed) 11.00pm Concorde Hotel
Hotel: E.City Hotel or equivalent
Gaming Arena: Pantheon

Fees include:

  • 2 Way Luxury Coach Ride
  • 2 Nights Twin/Double Hotel Stay
  • 2 Breakfasts in Hotel
  • 25-hours Game Play in Pantheon
  • T-shirt
  • Finale Party

DOTA 2 SOOS Facebook Group

For those who love DOTA 2 but cannot join us for the trip to KL this time round, we will like to invite you to our DOTA 2 SOOS Facebook Group. It is a group that has curated content about DOTA 2. It is a space to meet other players as well. It is our commitment to you to build a DOTA 2 community that is fun, encouraging and engaging. Help us to build this community by join the group now.