TeleTrip KL Mobile Legends M1 World Championship 2019

We have GOLD TICKETS to the first Mobile Legends M1 World Championship 2019 in Kuala Lumpur and we will love to have you come with us!

Dates:14-17 Nov 2019 (Thu-Sun)
Cost:SGD 310.00/pax includes:
    • Gold Tier 3 Days Ticket to Mobile Legends M1 World Championship 2019 in Axiata Arena
    • 2 -Way Private Coach to Kuala Lumpur
    • Twin sharing room with breakfast for 3 nights at Hotel Sri Petaling
    • Local bus for the group itinerary indicated below
    • T-shirt
    • Visit to Pantheon, an Esports Arena

Does not include:

    • Lunch, dinner and drinks
    • Travel insurance
    • Personal expenses
The first 20 registrants get an Aftershock backpack!

\0/ \0/ \0/

Itinerary:

14 Nov 2019 (Thu)12.00pmCoach to KL from Singapore
6.00pmArrive at Hotel and check in
7.00pmBus depart Hotel for Pantheon, Malaysia first Esports Arena for a visit and you can choose to play VR and/or other games at special rates.
8.00pmBus arrive at Pantheon.
11.00pmBus depart Pantheon to hotel
15 Nov 2019 (Fri)9.30amBus depart from Hotel for Axiata Arena for Mobile Legends M1 World Championship
10.00amMobile Legends M1 World Championship
8.00pmBus Depart Axiata Arena to Hotel
16 Nov 2019 (Sat)11.00amBus depart from Hotel for KLCC for shopping and visiting the local attractions
9.00pmBus Depart KLCC to Hotel
17 Nov 2019 (Sun)9.30amBus depart from Hotel for Axiata Arena for Mobile Legends M1 World Championship
8.00pmCoach depart from Axiata Arena back to Singapore. Estimated arrival back in Singapore to be past 12 midnight.

* Please note that the itinerary is subject to changes.

Note:

    • Parent Consent is required for participant 21 years old and under.
    • No price concession given to accompanying parent/guardian.
    • All participants are encouraged to purchase travel insurance.

Wanna play Mobile Legends after watching Mobile Legends M1 World Championship live in Kuala Lumpur?  

We created a bundle with TeleTrip Campus Mobile Legends on 30 Nov!

Top up an additional $16 instead of $20 to participate.

More information: https://www.soos-oio.com/2019/10/11/teletrip-campus-jcu-sep-2019-mobile-legends

For those who are new to TeleTrip, you can read more at https://www.soos-oio.com/teletrip/.


Mobile Legends SOOS Facebook Group

For those who love Mobile Legends but cannot join us for this TeleTrip, we will like to invite you to our Mobile Legends SOOS Facebook Group. It is a group that has curated content about Mobile Legends. It is a space to meet other players as well. It is our commitment to you to build a Mobile Legends community that is fun, encouraging and engaging. Help us to build this community by join the group now.

TeleTrip Express Oct 2019 – DOTA 2


Wanna increase your chances of WINNING in DOTA 2 and make new friends?

Experience the thrill of close gameplays with teammates of different skill levels at TeleTrip. Unlock your potential with loads of fun, new teammates, new friends and PIZZA PARTY! You have opportunities to win some awesome prizes from AfterShock!

We are heading down into the brand new BOUNTIE ARENA this Oct for a WHOLE DAY DOTA 2 gaming! For those who are new to TeleTrip, you can read more at https://www.soos-oio.com/teletrip/.

Since it is at the Bountie Arena, you get to play on their new PCs!

Event Details

  • Date: 5 Oct 2019 (Sat)
  • Time: 10am – 9pm
  • Fees: S$39/pax. Open to public. A simple packed lunch is included for this TeleTrip for convenience.
  • Registration Deadline: 29 Sep 2019 (Sun)
  • Venue: Bountie Arena
    (1 Fusionopolis Way #B1-06/07/08, Singapore 138632. MRT: one-north MRT Station- Yellow Line. Exit A and take the escalator up to B1 to Bountie Arena.)

Fees include:

TeleTrip Elements

Special Note:

  • Registration Flow: The total registrants need to be in multiples of five to play a match as a team. Minimum 10 registrants and maximum 40 registrants. Registration is first come first serve. In the event if the final numbers do not make up multiples of five, those beyond the last multiple of five will be placed in the waitlist. For example, if there are 28 registrants, the last 3 will be placed in the waitlist. Registrants who are not accepted in this TeleTrip will be given priority for the next TeleTrip.
  • Confirmed Registration: Registration is only confirmed after payment is received. Payment details is emailed to you after submission of the form below. We will send you a confirmation email after payment is received. Please check your junk mail.
  • Individual Registration: You do not need to register as a team as we take in registration individually. SOOS OIO’s decision of team arrangements is final.
  • Latercomers: The teams and team members for TeleMatch will be disclosed at the start of the TeleTrip Campus event. Teamwork begins at the start. To prevent disadvantaging your team, those who are late will be replaced by those who are on the waitlist already present. Latecomers might end up without a team if multiples of five are complete and thus may not be able play the TeleMatch.
  • Waitlist registrants DO NOT need to make payment until your registration is confirmed. Waitlist registrants can be present at the event at 10am and we will slot you in when confirmed registrants no show or are very late.
  • NO refund will be given after registration is confirmed and payment is made.

DOTA 2 SOOS Facebook Group

For those who love DOTA 2 but cannot join us for this TeleTrip, we will like to invite you to our DOTA 2 SOOS Facebook Group. It is a group that has curated content about DOTA 2. It is a space to meet other players as well. It is our commitment to you to build a DOTA 2 community that is fun, encouraging and engaging. Help us to build this community by join the group now.

First League of Legends TeleTrip Campus

At long last, we have our first TeleTrip Campus for League of Legends at James Cook University on 20 July. It was amazing to have 20 players joining us!

The format and rules of TeleMatch were kept simple: Round-Robin Best-of-2. To keep the games exciting, the team with the most kills will also win a prize, alongside other team and individual prizes.

Different Nationalities, One Big Community

Interestingly, about half of our players are Vietnamese, and each team had a mix of Singaporeans and Vietnamese. Despite coming from different countries and culture, no one could tell the difference. Everyone was chatting and having fun like a big family, even with the occasional Vietnamese conversations. The players lent one another their game accounts without hesitation when they realised some of the other players could not enter the custom draft lobby due to differing account levels.

Conversations were not limited to the games as they continued them through their lunch: fragrant chicken rice and nasi lemak for the Muslims. This helped the players concentrate on improving their strategy during lunch without interruptions.

Below are key lessons learnt from each team.

Team 1:  Assess and Adapt to the Situation

It was a wild roller-coaster ride for Team 1 earlier in the day. Two members only managed to arrive before the game commenced, leaving the team with no time to know each other or do up their game plan.

The challenge was elevated as there were four Vietnamese in the team who naturally spoke to one another in Vietnamese, leaving their sole Singaporean player out of the conversation.

Surprisingly, things started to change during Game 1.  With a majority of the team made up of Vietnamese,  the conversation should continue in their native tongue. Yet they started speaking English to provide information. By the end of the day, they were communicating fully in English.  So what brought the change?

It turned out that the team realised how strong and efficient the Singaporean player was. They then decided to play around him. In order to do so, they put aside their language preference and used English to discuss their strategies, define their roles. All these to make sure that the Singaporean player had all the resources he needed in the game.

The team ended up being so comfortable with each other that they managed to win all their games and become the eventual winners of TeleMatch!

Team 3: Breaking the Ice

How do you behave when it is your first time playing or knowing each other in a team? Speak politely and keep your cool even if the game situation is not ideal. But for Team 3, it was a different case.

During Team 3’s initial games, every member made sure to be polite to each other. But the facade couldn’t last long as games got more difficult and the team’s morale dipped.

Instead of staying nonchalant, two of the members who were really polite during the initial games, started to raise their voice and cheer at every team kill.  It was so abrupt that the other three members, who were more reserved, started loosening up and joined in the cheer as well!

Team 3 had so much fun and started playing as a team. They won the Best Teamwork prize!

Team 2: Never Say Die

It is easy to lose your fighting spirit when placed last, but not for Team 2.

From start to end, Team 2 was constantly planning and communicating on how to improve from the previous game. They made it a point to not blame each other for the losses but to speak objectively with regards to the mistakes made in the previous games.

Even though they lost five games and were heading towards their final game, the team did not give up and continued strategising on how to get as many kills while minimising their own deaths, with knowledge that the team with the most kills could still win a prize.

Unfortunately, Team 2 did not manage to get enough kills or wins to be in the running for the prizes. But their efforts and never-say-die attitude were acknowledged and celebrated!

Team 4: Playing Your Part and Doing Your Best

Team 4 had an experienced player and was accompanied by three players who were less experienced. Some even had a limited Champion pool.

Instead of throwing in the towel, the experienced player started sharing tips and strategies for winning the game to his teammates. The less experienced players also started to step up by suggesting what they could do given their limited skills.

For example, they prioritised the picks for the player with limited Champion pool and made sure everyone understood how to hold on during the early game phase so that they could play the late game, which the team is better at. The team even managed to take a game off Team 3 despite losing quite badly in the first game.

So amazed and humbled by all four teams. Good job guys!

Prize Presentation and Pizza Party

We had five TeleTrip Campus winner tags for the winning team. There were prizes for the “Most Improvement Team” and “Best Teamwork” as well. The winning team received a Ezreal Pulsefire figurine and Aftershock mouse each. “Best Teamwork” received a Teemo plushie and Aftershock backpacks each and “Most Improvement Team” received Aftershock Sliver Mousepads.

Additional prizes:

    • “MVP” and “Best Support” received a Rammus Hat each
    • All participants did not go home empty-handed. Every player returned home with a Hextech Mystery Emote!

 

Also, a shoutout to the president of JCU’s Gaming Society Zhi Chun and facilitator Alan for helping out at TeleTrip!

Thank Yous!

Thank you James Cook University for providing the venue for TeleTrip Campus! Appreciate the support from all our partners, Garena, AftershockPCKangaroo Nuts and SCOGA in making this TeleTrip Campus possible. Shoutout to Zhi Chun and Alan for all the help. Last but not least, to the gamers who came and made TeleTrip such a fun and memorable day for all of us ^-^

Hope to see you at the next TeleTrip Campus!

Facebook Photo Album of TeleTrip Campus SUTD Jun 2019: https://www.facebook.com/pg/soos.oio.sg/photos/?tab=album&album_id=2180268908930940

Instastory of TeleTrip Campus SUTD Jun 2019: https://www.instagram.com/s/aGlnaGxpZ2h0OjE4MDQ5NzIzNjc1MTU2MzE3?igshid=1ncypuky4qmnv&story_media_id=2091834389005401729

Details of TeleTrip Campus SUTD Jun: https://www.soos-oio.com/2019/07/02/teletrip-campus-jcu-jul-2019-league-of-legends/

Parents Seminar – Understanding Gamers, Games and Game Addiction

“My child is gaming too much!” is a common statement we hear from many parents. Gaming has become an integral part of life for many. The concern escalates when at the 72nd World Health Assembly, 194 members of the WHO unanimously agreed to adopt the 11th revision of the International Classification of Diseases and Related Health Problems (ICD-11), which includes ‘gaming disorder’ as a recognised disease. The new classifications will come into effect on 1 January 2022. Below is WHO video on Gaming Disorder.

The gamers’ world stands apart from the real world, which makes it extremely attractive. The difference in the gamers’ world and the real world creates a gap between parents and gamers. In this two-part series of Parents Seminar, we firstly bring together gamers and parents in a panel for an interactive session. The second session delves deeper into the basic science behind game design and game addiction.

A gamer is anyone who games. This includes adults and even grandparents who play games like Bejeweled and Pokémon. When adults play games, it is generally not considered too much of a problem. For children and youths, concerns arise. SOOS OIO has been actively looking for ways to mitigate the negative effects of gaming and addiction while trying to harness the positive of gaming. This two-part series for parents are one of our initiatives to bridge parents and gamers.

Dates and Times:
Session 1 – 14 Sept 2019 (Sat) 10.30am – 1.00pm
Session 2 – 21 Sept 2019 (Sat) 11.00am – 1.00pm

Venue:
The HaloPod  @ Halogen Foundation Singapore
336 Smith Street #07-303, New Bridge Centre, Singapore 050336

Directions:
By car
: Parking options can be found at Chinatown Complex. There is no complimentary parking available.
By MRT: Directional video from Chinatown MRT station to HaloPod

Cost:
S$50/pax for 1 session
S$90/pax for 2 sessions
Coffee, tea and snacks included.
Limited seats as we are keeping it small and cosy.

Click here to read and download the free Understanding Games and Gamers Ebook + Games and Gamers Chart.

SESSION 1: GAMING & FAMILY – A PANEL OF PARENTS AND GAMERS

14 Sept 2019 (Sat)
10.30am-1.00pm

We are starting this two-part series with a panel of parents and gamers to discuss how gaming affects family. Like it or not, games are here to stay. Find out more about the different gamer types and their gaming motivations in relation to their Myers Briggs Type Indicator. This can provide much insight to your child’s gaming motivations and type of gamer to better interpret their behaviours. Through conversations with the panel of parents and gamers, we hope their stories and experiences can be references to manage this gaming inclusion, or to some, intrusion, in our families.

PANEL OF PARENTS

Ben Tan
Deputy Director of the Office of Student and Graduate Affairs
Kids Age: 20 (Male) and 18 (Female)
Key Concern about Gaming: How esports shapes my son’s values and development as an individual.
Other info: My 20 year old son is an avid esportsman. My 18 year old daughter is an avid anti-online gaming advocate.
Carol Loi
A digital literacy educator, parent coach & John Maxwell certified leadership and communications trainer
Kids Age: 17 (Female) and 14 (Female)
Key Concern about Gaming: Unable to prioritise their time that could be used for learning and development of their gifts and talents.
Other Info: https://www.facebook.com/loi.carol/
Apple Teoh
Stay home mom
Kids Age: 19 (Male), 16 (Female) and 14 (Female with special needs)
Key Concern about Gaming: Time spent and also if they know/chat with those they game with.
Other Infohttps://icandoitmama.com/

PANEL OF GAMERS

Xing Yong “Apeshit” Poh (27 years old)
Psychology Research Assistant
Worse Thing I Did for Gaming: I fought with family because they hid the modem. I ran away from home for two days.
Jean “Jayelpeaeff” Lee (24 years old)
Assistant Case Manager
Worse Thing I Did for Gaming: I played so much that my father poured water on the laptop. I had cold war with him for a month.
Timothy “Cryptic” Teo (28 years old)
Software programmer
Worse Thing I Did for Gaming: 
Spent a few hundred dollars on in-game currency.
Caleb “Lalisa.M” Tai (14 years old)
Secondary 2 student
Worse Thing I Did for Gaming: 
Played 16 hours nonstop. Only ate when parents bring food into my room.

SESSION 2: UNDERSTANDING GAMES AND GAME ADDICTION

21 September 2019 (Sat)
11.00am-1.00pm

Why are games so attractive? How do we keep up with the increasing number of games? How can we make sense out of this sea of games?

To prevent drug abuse and addiction, the knowledge about the composite of the drug and its effects helps us frame our perception towards drug. This is the first guard against addiction. Similarly, to prevent game addiction, we need to understand games and its effects on us. Our approach to this topic is first to understand games before going into the psychology of addiction, more specifically to games.

Join Ruth Lim in a journey into the world of games. We will explore the various types of games and game genres that are popular among the young people, breaking down the various components of game design. By understanding your child’s world of games, you might understand your child and their needs to start off conversations and deepen the relationship.

The cause of addiction is not only from the substance, in our case, gaming. It happens when deeper human needs are not met. Join Nicholas Lim to learn more about addiction and “positive addiction” from a psychologist point of view.

Below is an animation about Addiction based on Bruce Alexander’s research about the cause of addiction.

ABOUT THE SPEAKERS

Nicholas Gabriel Lim
Faculty of William Glasser Institute International & Singapore
Basic Instructor and Practicum Supervisor
Registered Psychologist, Singapore (SRP)
Approved Clinical Supervisor, Singapore (SRP)
SRP Reg. No: 008090148

M.A. Applied Psychology (Singapore)
B.A. Psychology (Australia)
Certified Practitioner for Adventure Therapy
Certified Associate in Emergenetics Profiling
Certified Practitioner in Therapeutic Behavior Management

As a Choice Theory influenced psychologist, Nicholas has developed a deep interest in the way thinking affects people’s behaviours. As a result, he leverages neuroscience to further inform his practice. He also promotes healthy development of thoughts and behaviours, and the understanding of how it can be achieved. He believes individuals can improve their quality of life through effective management of their thoughts and behaviours.

Nicholas volunteers his time and expertise as much as he can to different causes. The one that he is most passionate about involves families and young persons. He volunteers on advisory councils, boards of non-profit organisations; he also educates young and learned minds in psychology, and supervises budding psychologists in their field practicums. In his free time, he enjoys spending time being with his wife and three children.

https://choicetheoryandrealitytherapy.wordpress.com/approach/services/addictions/

Ruth “Potatofluff” Lim
Ruth is on staff with SOOS OIO as an Esports Coach and co-developed TeleTrip, an offline gaming community event. She conducts DOTA 2 foundational classes and workshops for Esports Academy under SCOGA and also teaches the module “Team Management” in Informatics Diploma for Esports and Game Design.

Ruth Lim coached a competitive DOTA 2 team TenTwenty in 2017 that won CPL Championship DOTA 2 Edition 2017, came in 1st in Dew Challenge 2017 and represented Singapore in Asia Pacific Predator League in 2018. Ruth managed Team Impunity FIFA Online 3 who got 3rd in EA Champions Cup (EACC) Winter Cup 2016 representing Singapore. In 2017, she coached Team Impunity FIFA Online 3.

Ruth graduated from Temasek Polytechnic with Diploma in Games & Entertainment Technology and SIT-University of Glasgow in Bachelors of Science with Honours in Computing Science. She also holds a CoachSG coaching certificate.

Well recognized in the DOTA 2 community, Ruth attended numerous international gaming tournaments, got to know and learnt from many of the top players worldwide. Ruth hopes to share her knowledge and experience to gamers in Singapore and beyond.


Win and Learn as a Team: TeleTrip Campus SUTD – DOTA 2

Our second TeleTrip Campus for the DOTA 2 players happened at TeleTrip Campus SUTD – DOTA 2 on 29 June 2019. So glad to see familiar faces. This time, we had 15 participants!

Serious Business

This time, we changed the format of TeleMatch to round-robin, which provided the players an opportunity to play against every team! When there is a tie-breaker, the winning team will be determined by the total number of kills earned during TeleMatch. With the number of kills taken into consideration, the teams must now think about how to secure kills and reduce casualties in every match, increasing the challenge of TeleMatch!

During TeleTalk, the players were introduced to roles, teamwork, and effective communication so that the teams are aligned. With that being set, the teams then proceeded to strategise their draft based on their strengths and weaknesses. It was interesting to find out what were the teams’ priorities and considerations during their discussion, such as kill potential and how to create combos out of their hero pools.

Keeping Our Players “Farmed”

As games and discussions can get really intense, we provided snacks and drinks for the players to perk themselves during the games (shoutout to Kangaroo for the tasty nuts).

To help relieve the burden of thinking about meal options while planning for the next game during lunch break, we went out to get tasty chicken rice for the players!

When it was lunchtime, both Team 1 and Team 2 were still in their games with no sign of ending. Team 3 ended early and had the option to have their meals first. Instead, they decided to watch the ongoing match and waited until both teams ended their games to have their meals together. It was really nice to see how the players were willing to wait for each other.

Below are some key events that happened to each team.

Team 3: Youngest Player with the Most Experience

Even though bots games sounded like a no-brainer to most players, two of the teams were shocked to find out that Team 3 achieved 312 kills in 30 minutes. As a comparison, the other two teams only managed to reach their highest of 152 kills and 134 kills in 30 minutes.

So what’s the secret? It turned out that during the bots warm-up game, Team 3 found out that their youngest player, 15 years old, understood how the AI-controlled heroes react to their actions and which strategy would be best to get as many kills. So how did he actually know this? It was revealed during the pizza party that he would play a game with bots during his free time in school due to unstable internet connection. He would then constantly try to find out how to improve his strategy to kill them and end the game faster by observing the bots.

Team 1: Win as a Team, Learn as a Team

Even though Team 1 managed to win games convincingly and lose games which were close, they always took the time to reflect on what could be improved after each game. They noticed that for the games they lost, they communicated less which might have greatly affected their chances of winning. It was amazing to witness how quickly they learnt that communication was a key to winning and every teammate had a part to play in this.

Team 2: Learning through Difficult Situations

During TeleMatch, it was obvious that Team 2 was struggling to play as a team. The primary reason was that none of the players had experience in leading a team. Instead of shying away from the problem, they stepped up to take on the team roles that were lacking, such as the captain and shot-caller. Despite playing out of their comfort zones, they were able to take a lot of good team fights that required coordination.

Even though they did not manage to win a game against the other teams, their determination as a team and growth as players during TeleTrip was astounding.

Good job to all three teams!

Prize Presentation and Pizza Party

We had five TeleTrip Campus winner tags for the winning team. There were prizes for the “Most Improvement Team” and “Best Teamwork” as well. The winning team received a Tecware Keyboard each. “Best Teamwork” received Aftershock mouse each and “Most Improvement Team” received Aftershock backpacks.

…not to forget the “Best Support”, George!

Also, a shoutout to our facilitators JJ and Wah Yi for helping out at TeleTrip!

During the Pizza Party, we got to surprise Wilson, whose birthday was just a few days after TeleTrip!

Like always, we had a chit-chat session with the players over pizza. It was memorable as our facilitator JJ, who is a competitive DOTA 2 player, shared his experience which includes the struggles and how the team overcame their circumstances. It definitely served as an encouragement and a reminder that everyone, not excluding stronger players, faces similar roadblocks. The most important thing is how we overcome them.

Had lots of fun with you guys, hope to see you at the next TeleTrip Campus – DOTA!

Thank Yous!

Thank you SUTD for providing the venue for TeleTrip Campus! Appreciate the support from all our partners AftershockPCKangaroo Nuts and SCOGA in making this TeleTrip Campus possible. Shoutout to JJ and Wah Yi for all the help. Last but not least, to the gamers who came and made TeleTrip such a fun and memorable day for all of us ^-^

Hope to see you at the next TeleTrip Campus!

Facebook Photo Album of TeleTrip Campus SUTD – DOTA 2 Jun 2019: https://www.facebook.com/pg/soos.oio.sg/photos/?tab=album&album_id=2167289866895511

Instastory of TeleTrip Campus SUTD – DOTA 2 Jun 2019: https://www.instagram.com/s/aGlnaGxpZ2h0OjE3ODk4ODYyODk0MzM5NjY1/?igshid=bdfb5wxtpsiy&story_media_id=2076621788663343799

Details of TeleTrip Campus SUTD – DOTA 2 Jun 2019: https://www.soos-oio.com/teletrip-campus-sutd-jun-2019-dota-2/

TeleTrip Campus JCU Jul 2019 – League of Legends

Wanna increase your chances of WINNING in League of Legends and make new friends?

Experience the thrill of close gameplays with teammates of different skill levels at TeleTrip. Unlock your potential with loads of fun, new teammates, new friends and PIZZA PARTY! You have opportunities to win LoL merchandise and in-game emote too! We are heading down into the JCU Campus this Jun for a WHOLE DAY LoL gaming!

For those who are new to TeleTrip, you can read more at https://www.soos-oio.com/teletrip/.

For TeleTrip Campus, you have to BYOL (Bring Your Own Laptop).

Event Details

  • Date: 20 Jul 2019 (Sat)
  • Time: 10am – 9pm
  • Fees: S$20/pax. Open to public. A simple packed lunch is included for this TeleTrip for convenience.
    Special price of S$18 for JCU students, please provide your matriculation number during registration (NB: the registered student has to be the person playing on the actual day)
  • Rental of Laptops: S$15/laptop. We only have 8 sets. Specs: 1060 3GB, i7, 8GB RAM and 256 SSD, with mouse.
  • Registration Deadline: 10 Jul 2019 (Wed)
  • Venue: James Cook University (JCU), Building C Level 1 Room C1-04
    (149 Sims Dr, Singapore 387380)

Special Note:

  • Registration Flow: The total registrants need to be in multiples of five to play a match as a team. Minimum 10 registrants and maximum 40 registrants. Registration is first come first serve. In the event if the final numbers do not make up multiples of five, those beyond the last multiple of five will be placed in the waitlist. For example, if there are 28 registrants, the last 3 will be placed in the waitlist. Registrants who are not accepted in this TeleTrip will be given priority for the next TeleTrip.
  • Confirmed Registration: Registration is only confirmed after payment is received. Payment details is emailed to you after submission of the form below. We will send you a confirmation email after payment is received. Please check your junk mail.
  • Individual Registration: You do not need to register as a team as we take in registration individually. SOOS OIO’s decision of team arrangements is final.
  • Latercomers: The teams and team members for TeleMatch will be disclosed at the start of the TeleTrip Campus event. Teamwork begins at the start. To prevent disadvantaging your team, those who are late will be replaced by those who are on the waitlist already present. Latecomers might end up without a team if multiples of five are complete and thus may not be able play the TeleMatch.
  • Waitlist registrants DO NOT need to make payment until your registration is confirmed. Waitlist registrants can be present at the event at 10am and we will slot you in when confirmed registrants no show or are very late.
  • NO refund will be given after registration is confirmed and payment is made.

League of Legends SOOS Facebook Group

For those who love League of Legends but cannot join us for this TeleTrip, we will like to invite you to our League of Legends SOOS Facebook Group. It is a group that has curated content about League of Legends. It is a space to meet other players as well. It is our commitment to you to build a LoL community that is fun, encouraging and engaging. Help us to build this community by join the group now.

From Teammates to Friends: TeleTrip Campus SUTD – Mobile Legends

Group Photo

It was our second TeleTrip for the Mobile Legends players and so glad to see familiar faces again at TeleTrip Campus SUTD – Mobile Legends on 15 June 2019. We are thankful to be part of MLBB Esports for Everyone Project once again, which allowed us to award in-game diamonds to the players. All the players’ efforts are greatly appreciated for joining us and sharing about TeleTrip to your friends and gaming groups!

Fired Up

It was amazing to see how energetic the players were in the morning! While some players came in an hour early and some came straight after work, their energy to chat with each other, to focus during TeleTalk and to discuss the game was constantly high. This time, we had a room full of (mythical) stars and even players with age ranging from 13 to 38 years old!

As usual, we started with self-introduction to warm up with each other and to understand our opponents. Without any delays, everyone shared their in-game name and favourite heroes. The players made sure that the facilitators and organisers introduced ourselves too!

Based on the previous feedback from TeleTripers to have a chance to play against every team, we decided to change TeleMatch format to a round-robin best-of-two where the winner is determined by the most number of wins. To spice things up, in a case where there’s a tie-breaker, the team with the most kills wins TeleMatch. This encouraged the players to not only think about winning but also to play more carefully and strategically.

It was a privilege to watch the players overcome their circumstances as a team throughout the day. Below are some key events that happened to each team.

Focus:
1. Communication – how it greatly impacted their games positively

2. Teamwork – one for all, all for one – staying together through the bad weather (or cold aircon and unstable data connection)

3. Objective-gaming – to play on own team’s strengths & objectives and not react to the opponents’ strengths and movement.

Keeping Team Morale High: Team 1

In their first game of TeleMatch, Team 1 lost badly to Team 2. Some of the players were affected by the loss. At this moment, some of the older players took the initiative to encourage the team and focus on their game plan. This little action went a long way as Team 1 managed a comeback and took game 2 off Team 2 convincingly. Throughout the day, the older players kept the team morale up while the younger players kept the energy level up through the wins and losses.

Learning to Accept Each Other: Team 2

Team 2 was made up of players with very diverse personalities. Some players loved chatting and hyping the game up while some players preferred the peace to focus on the game. Although they had their own preferences on how the games should be played, they decided to complement each other’s weaknesses with their strengths and even ended up scoring the most kills, winning the Most Teamwork Prize!

Playing According to the Team’s Strength: Team 3

Team 3 was a team with good communications and teamwork demonstrated even in the warm up round, almost as if they were playing together for a long time. They won their games until they met Team 4, who was a strong contender. In their first game against Team 4, the game was really close and a slight mistake was all it took for Team 4 to win.  The second game went badly for Team 3, which left them to think if they got figured out.

Turned out that Team 3 was distracted by Team 4’s drafting and tried to counter them instead of focusing on their own strategy and strengths. After discussing with the team and reflecting on the game, Team 3 managed to continuously refine their team plays throughout TeleMatch.

Effective Communication: Team 4

During the warm up game, it was quite obvious that Team 4 lacked communication due to the silence. Although they won the warm up game and their first game at TeleMatch, most of them were playing silo.

In order to improve communications in the team, players who were playing in the same lane sat beside each other. This gave the opportunity for them to nudge each other physically for responses. They learnt to call out their targets during a team fight so that they knew who they were planning to take down first and coordinated their fights better.

Team 4’s communication improved significantly throughout the games and ended up winning all their games.

(An interesting note about Team 4: Their team was so close that they decided to move out of the room during gameplay when some of the players were feeling cold and came back into the room during the break as a team)

Trying Their Best No Matter What: Team 5

Team 5 had an interesting situation: they lacked a mid player and had a limited hero pool. Despite this, they tried their best in every game. It would be easy to give up and blame their circumstances. Instead, they did not complain and focused on the small goals of 15 kills that we set together. Once when I passed their team, they looked at me and said “we reached 15 kills!” cheerfully. With such sportsmanship and determination, it was no wonder that Team 5 ended up achieving the Most Spirited Team award!

Objective Gaming: Team 6

Team 6 had a player down due to flu and had to be replaced with one of our facilitators after their warm up game. Despite the player swaps, they were determined to focus on the next game. They discussed intensely with Freddy our facilitator, after their games, focusing on in-game objectives. Even though the first few games were rough, the team managed to improve and proved that they were the team to beat, resulting in the Most Improved Team award.

Even though they won all their games, the team remained humble and still continued to reflect on what could have been improved after every game. Truly deserving of their winner title!

Really impressed with every team’s progress during TeleTrip. Great job guys!

Prize Presentation and Pizza Party

We had five TeleTrip Campus winner tags for the winning team. We had additional prizes for the “Most Improvement Team”, “Best Teamwork”, “Most Spirited Team”, “MVP” and “Best Support” as well. The winning team received an Aftershock mouse each. “Best Teamwork” received Aftershock backpacks and “Most Improvement Team” received Aftershock mousepads.

Additional prizes:

  • TeleMatch winners received 1000 diamonds per player
  • “Most Improvement Team” and “Best Teamwork” received 500 diamonds per player
  • “Most Spirited Team” received 200 diamonds per player
  • “MVP” and “Best Support” received 300 diamonds each
  • All participants did not go home empty-handed. Those who were not awarded prizes received 100 diamonds each.

Also, special mention to Nafeeq who really wanted his friends to experience TeleTrip and was even willing to cover their costs, only to realise that they could not make it last minute. We are unable to refund him as part of our policy. To appreciate his heart towards TeleTrip and as a form of encouragement, we decided to award him a token of appreciation with the diamonds that his three friends were supposed to receive, a total of 300 diamonds. Double-win for him as he ended TeleTrip as a victor with additional diamonds!

With six June babies in the midst of us, we decided to celebrate the birthdays of Bryan, Ye Man, Caleb, Brian Gabriel, Calvin and Jayce! As this was a surprise, they did not know why they were called out until the cake appeared and we sang the birthday song. Happy blessed birthday!

After stuffing themselves with pizzas, it was time to bond during the pizza party. What better way to bond other than playing the game we love together? We ended up forming random in-game parties to play the different modes, including the facilitators and me! It was really heartwarming to see everybody having lots of joy and laughter while playing the game, despite our different ranks, experience, and age.

I am so glad to see how excited and bonded the players were after TeleTrip and to the point of asking when the next TeleTrip is! We all stayed in touch via a WhatsApp group and till this day, we’re still gaming and chatting with each other.

Thank Yous!

Thank you SUTD for providing the venue for TeleTrip Campus! Appreciate the support from all our partners, MLBB Esports for Everyone Project, AftershockPC, Kangaroo Nuts and SCOGA in making this TeleTrip Campus possible. Shoutout to Freddy and Wah Yi for all the help. Last but not least, to the gamers who came and made TeleTrip such a fun and memorable day for all of us ^-^

Hope to see you at the next TeleTrip Campus!

Facebook Photo Album of TeleTrip Campus SUTD Jun 2019: https://www.facebook.com/pg/soos.oio.sg/photos/?tab=album&album_id=2157366694554495

Instastory of TeleTrip Campus SUTD Jun 2019: https://www.instagram.com/s/aGlnaGxpZ2h0OjE4MDU3OTEyNzEyMDk5MzI0/?igshid=99mgbg96y5zi

Details of TeleTrip Campus SUTD Jun: https://www.soos-oio.com/teletrip-campus-sutd-jun-2019-mobile-legends/

TeleTrip Campus SUTD Jun 2019 – DOTA 2

TeleTrip Campus SUTD Jun 2019 - DOTA 2



Wanna increase your chances of WINNING in DOTA 2 and make new friends?

Experience the thrill of close gameplays with teammates of different skill levels at TeleTrip. Unlock your potential with loads of fun, new teammates, new friends and PIZZA PARTY! You have opportunities to win some awesome prizes from AfterShock!

We are heading down into the SUTD Campus this Jun for a WHOLE DAY DOTA 2 gaming! For those who are new to TeleTrip, you can read more at https://www.soos-oio.com/teletrip/.

For TeleTrip Campus, you have to BYOL (Bring Your Own Laptop).

Event Details

  • Date: 29 Jun 2019 (Sat)
  • Time: 10am – 9pm
  • Fees: S$20/pax. Open to public. A simple packed lunch is included for this TeleTrip for convenience. BYOL: Bring Your Own Laptop.
    Special price of S$18 for SUTD students, please provide your matriculation number during registration (NB: the registered SUTD student has to be the person playing on the actual day)
  • Rental of Laptops: S$15/laptop. We only have 10 sets. Specs: 1060 3GB, i7, 8GB RAM and 256 SSD, with mouse.
  • Registration Deadline: 16 June 2019 (Sun)
  • Venue: Singapore University of Technology and Design – Building 2 Level 2 Room: TT16/17
    (8 Somapah Rd, Singapore 487372. MRT: Upper Changi Station- Blue Downtown Line. Exit B and walk into SUTD)

Fees include:

SG TeleTrip Fees Includes

Special Note:

  • Registration Flow: The total registrants need to be in multiples of five to play a match as a team. Minimum 10 registrants and maximum 40 registrants. Registration is first come first serve. In the event if the final numbers do not make up multiples of five, those beyond the last multiple of five will be placed in the waitlist. For example, if there are 28 registrants, the last 3 will be placed in the waitlist. Registrants who are not accepted in this TeleTrip will be given priority for the next TeleTrip.
  • Confirmed Registration: Registration is only confirmed after payment is received. Payment details is emailed to you after submission of the form below. We will send you a confirmation email after payment is received. Please check your junk mail.
  • Individual Registration: You do not need to register as a team as we take in registration individually. SOOS OIO’s decision of team arrangements is final.
  • Latercomers: The teams and team members for TeleMatch will be disclosed at the start of the TeleTrip Campus event. Teamwork begins at the start. To prevent disadvantaging your team, those who are late will be replaced by those who are on the waitlist already present. Latecomers might end up without a team if multiples of five are complete and thus may not be able play the TeleMatch.
  • Waitlist registrants DO NOT need to make payment until your registration is confirmed. Waitlist registrants can be present at the event at 10am and we will slot you in when confirmed registrants no show or are very late.
  • NO refund will be given after registration is confirmed and payment is made.

DOTA 2 SOOS Facebook Group

For those who love DOTA 2 but cannot join us for this TeleTrip, we will like to invite you to our DOTA 2 SOOS Facebook Group. It is a group that has curated content about DOTA 2. It is a space to meet other players as well. It is our commitment to you to build a DOTA 2 community that is fun, encouraging and engaging. Help us to build this community by join the group now.

 

Inside a Dota 2 Class with Ruth “Potatofluff” Lim

Inside a Dota 2 Class with Ruth Potatofluff Lim

Yahoo TV Singapore featured Ruth Lim in Inside a Dota 2 class in Singapore.   You can watch the video interview at this link https://sg.tv.yahoo.com/embed/inside-dota-2-class-singapore-015635108.html

Introduction to Ruth “Potatofluff” Lim

Ruth “Potatofluff” Lim is on staff with SOOS OIO as an Esports Coach and co-developed TeleTrip, an offline gaming community event. She conducts DOTA 2 foundational classes and workshops for Esports Academy under SCOGA and also teaches the module “Team Management” in Informatics Diploma for Esports and Game Design.

Ruth Lim coached a competitive DOTA 2 team TenTwenty in 2017 that won CPL Championship DOTA 2 Edition 2017, came in 1st in Dew Challenge 2017 and represented Singapore in Asia Pacific Predator League in 2018. Ruth managed Team Impunity FIFA Online 3 who got 3rd in EA Champions Cup (EACC) Winter Cup 2016 representing Singapore. In 2017, she coached Team Impunity FIFA Online 3.

Ruth graduated from Temasek Polytechnic with Diploma in Games & Entertainment Technology and SIT-University of Glasgow in Bachelors of Science with Honours in Computing Science. She also holds a CoachSG coaching certificate.

Well recognized in the DOTA 2 community, Ruth attended numerous international gaming tournaments, got to know and learnt from many of the top players worldwide. Ruth hopes to share her knowledge and experience to gamers in Singapore and beyond.

TeleTrip

If you are wondering how a coach can help you in your gaming, you can have a little taste of it, less the hard discipline and intense work, in TeleTrip where it is casual gaming with a little bit of competition. Ruth is present to give some advise in how to play better as a team.

1-on-1 DOTA Coaching

Ruth does 1-on-1 DOTA coaching. Email ask@soos-oio.com for more information and rates. 

TeleTrip Campus SUTD Jun 2019 – League of Legends

TeleTrip Campus SUTD Jun 2019 - League of Legends

Wanna increase your chances of WINNING in League of Legends and make new friends?

Experience the thrill of close gameplays with teammates of different skill levels at TeleTrip. Unlock your potential with loads of fun, new teammates, new friends and PIZZA PARTY! You have opportunities to win LoL merchandise and in-game emote too!

We are heading down into the SUTD Campus this Jun for a WHOLE DAY LoL gaming! For those who are new to TeleTrip, you can read more at https://www.soos-oio.com/teletrip/.

For TeleTrip Campus, you have to BYOL (Bring Your Own Laptop).

Event Details

  • Date: 22 Jun 2019 (Sat)
  • Time: 10am – 9pm
  • Fees: S$20/pax. Open to public. A simple packed lunch is included for this TeleTrip for convenience.
    Special price of S$18 for SUTD students, please provide your matriculation number during registration (NB: the registered SUTD student has to be the person playing on the actual day)
  • Rental of Laptops: S$15/laptop. We only have 10 sets. Specs: 1060 3GB, i7, 8GB RAM and 256 SSD, with mouse.
  • Registration Deadline: 9 June 2019 (Sun)
  • Venue: Singapore University of Technology and Design – Building 2 Level 2 Room: TT16/17
    (8 Somapah Rd, Singapore 487372. MRT: Upper Changi Station- Blue Downtown Line. Exit B and walk into SUTD)

Fees include:

SG TeleTrip Fees Includes

Special Note:

  • Registration Flow: The total registrants need to be in multiples of five to play a match as a team. Minimum 10 registrants and maximum 40 registrants. Registration is first come first serve. In the event if the final numbers do not make up multiples of five, those beyond the last multiple of five will be placed in the waitlist. For example, if there are 28 registrants, the last 3 will be placed in the waitlist. Registrants who are not accepted in this TeleTrip will be given priority for the next TeleTrip.
  • Confirmed Registration: Registration is only confirmed after payment is received. Payment details is emailed to you after submission of the form below. We will send you a confirmation email after payment is received. Please check your junk mail.
  • Individual Registration: You do not need to register as a team as we take in registration individually. SOOS OIO’s decision of team arrangements is final.
  • Latercomers: The teams and team members for TeleMatch will be disclosed at the start of the TeleTrip Campus event. Teamwork begins at the start. To prevent disadvantaging your team, those who are late will be replaced by those who are on the waitlist already present. Latecomers might end up without a team if multiples of five are complete and thus may not be able play the TeleMatch.
  • Waitlist registrants DO NOT need to make payment until your registration is confirmed. Waitlist registrants can be present at the event at 10am and we will slot you in when confirmed registrants no show or are very late.
  • NO refund will be given after registration is confirmed and payment is made.

League of Legends SOOS Facebook Group

For those who love League of Legends but cannot join us for this TeleTrip, we will like to invite you to our League of Legends SOOS Facebook Group. It is a group that has curated content about League of Legends. It is a space to meet other players as well. It is our commitment to you to build a LoL community that is fun, encouraging and engaging. Help us to build this community by join the group now.